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Post by Pants on Nov 6, 2007 15:16:18 GMT -5
Ok i have an idea i have seen on other games but maybe good for our server...
Ok you know how wen you get a killer flag i think the guards should stop you and say "stop criminal" and yu have a choice to pay a fine (to get rid of it) resist arrest (in which you would go about how it is normally) or go to jail.
Ok with the jail thing i would say that you would stay for a set time. Maybe your freinds cold bail you out with gold. Or if your a good enough rouge you could pick the lock and bust out. Or your clan mates could get a raid together and bust you out; killin to get to you, etc.
Maybe even if somone has commited enough crimes the town guard would put up a wanted poster with a reward. The way to get the reward would be if you kill the person you would get a token called so and so's head (ex. Sirnico's Head) and you would take it to the town guard and youd get a reward for killing him.
theres it is...
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Post by sylvantis on Nov 24, 2007 17:55:26 GMT -5
Dragon Caves:
Why don't we make the dragons a little harder a little harder; I never see anyone fight them, must be cause they're too easy or something.
Recommend: Current 93 atk be raised to 103, to handle all those folks with 110+ armor (also will be very helpful to make sure that KD lands!)
Current +20 enchanted claws, well we can't go higher there, but I bet some pesky people are lowering damage with dwarven defenders and the like, recommend +20 magic, divine, and positive damage be added to the mix
Current DC 60 pulse atks; pish any old sorcerer/paladin with reflex feats and save focused gear could make that, lets get it to 90 DC min.
Hopefully with these changes some people will finally show some interest in hunting those dragons and bring life to a slow zone.
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Post by Hecate on Nov 24, 2007 21:18:02 GMT -5
Dragon Caves: Why don't we make the dragons a little harder a little harder; I never see anyone fight them, must be cause they're too easy or something. It's on the list of things to do.....
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Post by Mephisto on Nov 28, 2007 15:37:01 GMT -5
Ok i have an idea i have seen on other games but maybe good for our server... Ok you know how wen you get a killer flag i think the guards should stop you and say "stop criminal" and yu have a choice to pay a fine (to get rid of it) resist arrest (in which you would go about how it is normally) or go to jail. Ok with the jail thing i would say that you would stay for a set time. Maybe your freinds cold bail you out with gold. Or if your a good enough rouge you could pick the lock and bust out. Or your clan mates could get a raid together and bust you out; killin to get to you, etc. Maybe even if somone has commited enough crimes the town guard would put up a wanted poster with a reward. The way to get the reward would be if you kill the person you would get a token called so and so's head (ex. Sirnico's Head) and you would take it to the town guard and youd get a reward for killing him. theres it is... This is actuly a cool Idea how cool would it be to see me posted all over Dominia..Long Live Kindered...How about making the Fine the Same as you would have to Pay in TG or maybe a lil more so People would still have a reason to go to TG and not Just Spawn into town and Pay the Fine..aslo if you have earned enough Karma to be posted all over Dominia then why not have some kind of High lvl Hunting Party that could spawn if your in an area for to long or Heck im sure you DM's get bored and would like to come after some of us with KF's i think this Could add a lil thought to the do i want to go get a KF today concept but then agin as i am who i am the answear is Yes yes i want a KF lol ... Just a thought also it would help with the Concept of those Epic lvls who need to be on there Toes a lil more often..
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Post by Dragon Sage on Dec 5, 2007 14:58:40 GMT -5
Hey could you check the Chimaera Bank, (I'm at school so i can't double check), but it hasn't been working lately. Thanks
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Post by Pants on Dec 5, 2007 15:12:55 GMT -5
Give a bit and ill have an idea for you
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Post by Hecate on Dec 5, 2007 15:17:50 GMT -5
Hey could you check the Chimaera Bank, (I'm at school so i can't double check), but it hasn't been working lately. Thanks ALL CLAN BANKS ARE HAVING ISSUES. I was under the assumption everyone knew this. But just in case not, please read this. They are being looked at to see what went wrong & those are the only details I know.
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Post by Dragon of Spires on Dec 22, 2007 14:13:31 GMT -5
I know there are a lot of people that are having trouble with the gate keeper in TG. Whether its because of him standing in the way, not using the mouse to get through or we can't get through because of lag or some other reason. (i personally have had all these happen to me. it gets expensive and very frustrating when you have to pay 4 times to get in) My proposal to fix this is that he sells you a one time use key to the gate. This way he can stand in the corner and you have a clear path through the gate. You can also open it when your ready so there isn't a conversation box taking up any portion of your screen or what ever our reasons are for paying more than once to get in.
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Post by Hecate on Dec 22, 2007 18:30:33 GMT -5
all you have to do is click around him before you end the conversation. CLICK not hit your "w" key. You will move around him thus not paying over & over again.
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Post by Dragon of Spires on Dec 23, 2007 0:13:02 GMT -5
yes clicking does work tons better than "w" however it still does not keep you from getting blocked out by the "gate keeper" ( i forgot his name )
I guess i forgot to mention that. When he stands in the way he blocks the entire way so you can't "W" past him or click past him the most recent run in i had with him was him standing in the door way and i could not click past him i watched as my 4 little green arrows light up on the path on the other side ( in 3-4 different places ) as my stubby Dwarven leggs sat there and stopped my dainty feet so the second time i tried clicking past, when it started doing the same thing i hurriedly changed to using "w" and my body twisted and turned ( it looked like i was trying to dance with him lol ) but still to no avail then on the 3 rd try i started with "w" to yet again look like i was trying to dance then i clicked and finnaly got past.
don't get me wrong. i love the new look of TG, The Boars Head, along with the new Game room, the new traps and everything else. i am even not against having to pay for the door to be open. I just think that there has to be a better way to get through than having to try several times to get through because the guy who is (in my terms) "stealing our money" by blocking the gate way
ps. now that i've finnished typing this i wonder if it is because my dwarf is of the heavier build. either way he is in TG about 70% more often than any of my other characters
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Post by Lady Redneck on Dec 23, 2007 13:08:22 GMT -5
Its not just your dwarf. My toons from halflings to humans have trouble getting by when he is standing at the door. When your toons are full of equip you move slow anyhow and with some one blockin your way is more difficult. I have all so had a few time i have made it though the door and have gone down the path and as soon as the door closes I seem to port back to the other side of the door. I do like Dragon's Idea of buy a one time use key. That way we can open the door when we are ready. I don't mind paying like Dragon said, its paying 2 or more time to try to get in thats the problem.
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Post by Tino the magnificent on Dec 23, 2007 13:40:35 GMT -5
I agree w/ both Dragon and Lady Redneck........even if u are standing closer to the gate then key guy u are still moved behind him when he goes to open the gate, the 'W' key works some times and clicking works some times...
i think the point is that we all get robed by that guy, u have no idea how many times i wanted to put my hammer through his head because i got robed.....i have never made it past him w/ out at least 2 tries
the key idea is great.....mabey put the guy off in the corner oposite the gate....he could sell one time use keys to open the gate and we could enter at our leisure....sure we may buy multiple keys to enter but we are still paying 10k for em.....not like farming at all....oh, make the guy invicible too.....he keeps getting damaged by that stupid trap :-(
great idea Dragon and Lady Redneck
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Post by Hecate on Dec 23, 2007 14:14:50 GMT -5
I already had plans to look at it. I'm just saying FOR NOW, click around him right as he opens the door BEFORE you exit out of the conversation. The conversation will stay open till you move past him & the door will not close.
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Post by Tempus on Dec 23, 2007 15:29:05 GMT -5
Could just put his waypoint further away from the door.. just a thought.
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Post by Hecate on Dec 23, 2007 16:24:49 GMT -5
no, I have to resize the whole area. Trust me I tried when I made him. I'll have it fixed soon.
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