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Post by Pants on May 11, 2009 14:38:38 GMT -5
Well they could make it so each goblin drops a bullet (make it so the umd to use is isanely high) and when you get a certain amount you could trade them in for a weapon. i.e trade in 1000 goblin tokens for a weapon of the goblinslayer could that could act as a acheivement if not scriptable.
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Post by Punisher on May 11, 2009 17:18:06 GMT -5
thats not really an achievement tho, thats not any different than quest tokens
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Post by Pants on May 11, 2009 17:53:26 GMT -5
i meant give a token to keep track of how many youve killed... You cant acheive an acheivement without a progression counter...
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Post by Punisher on May 11, 2009 17:57:21 GMT -5
oh yeah true
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Post by [Karma] on May 11, 2009 18:05:14 GMT -5
Counters like that are easily scripted as variable counts. Which free's inven space. Mhmm...
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