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Post by mardok on Sept 1, 2006 22:53:32 GMT -5
But all you have to do is pay enough to make your house safe. The base cost of the home could be lowered to compensate for the cost it would take to get your locks to a high enough DC to be unpickable.
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Post by Imhotep on Oct 16, 2006 12:30:25 GMT -5
While waiting for clan upgrades, why not have a killable dwagon in each clan. Those dwagons, lets call them "Spirit of Eclipse", "Spirit of Chimera" and "Smelly Spirit", could drop something cool once per reset.
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Amur
Midbie
Posts: 225
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Post by Amur on Oct 27, 2006 15:39:58 GMT -5
Is it possible to make the portal signs in clan halls breakable? Maybe make it so if you break them, they stay gone till reset? No real reason, just seems like fun, and could be fun watching people (kindreds) complain about using wrong portal Edit- I also really want to steal a kindred chair, not sure what you can do about that...... breaking them would be good enough i suppose
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Post by Imhotep on Oct 28, 2006 1:33:19 GMT -5
Is it possible to make the portal signs in clan halls breakable? Maybe make it so if you break them, they stay gone till reset? No real reason, just seems like fun, and could be fun watching people (kindreds) complain about using wrong portal Edit- I also really want to steal a kindred chair, not sure what you can do about that...... breaking them would be good enough i suppose I agree, we need more things to kill/break.
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Post by Pants on Oct 29, 2006 22:44:36 GMT -5
Yes break all there chairs so they know the pain my gargoyle has of not being able to sit....
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Post by kirna on Dec 1, 2006 12:23:45 GMT -5
I agree! I've only been in the Kindred hall once and while we were hanging out in there I really wanted to break up their furniture and just make a mess of the place. HAHAHHAHAHA!
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Amur
Midbie
Posts: 225
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Post by Amur on Dec 3, 2006 14:34:51 GMT -5
What about a Recall item back to your hall. Maybe the member badge could have it as a special power.
Edit-- If you are fighting in a moat, you almost kill someone, then the goon does the final hit, is the person killed counted as out of pvp? If so, could goons give people out of pvp flags? Might be bad some times, but usefull at others. Been a few times ive saw when goon does final hit, and the people dont admit to being out of pvp.
Thats if im not totally wrong about that rule and being killed by goon does not count as out of pvp.
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Post by loignar on Dec 3, 2006 17:28:39 GMT -5
you are only out of PvP when a player makes the final death blow to you.
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Post by Joe on May 19, 2007 6:35:13 GMT -5
The new hall upgrade list is in place? Therefore can i expect the halls and goons to be wiped again?
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Post by Imhotep on Jun 10, 2007 2:23:57 GMT -5
PvP in Hall - Merchant has to be auto-hostile on non-clan members. I hate seeing out of pvp enemies shopping in my Hall. They have to leave when killed, but they will always take the time to buy what they need before... - Another idea is to auto-recall people in Shandy when killed in Hall. - My favorite option would be to have a jail in hall...
Free portal to the arena? For obvious reasons, a free portal to the area will encourage people to visit the arena more often and practice pvp. Also, it will create more occasions to have noble challenges vs other clan members.
Portal to Tyrian Dun Can we pay to have one or not? Can we find a compromise? A paying portal (like 10k to be beamed up)?
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Post by loignar on Jun 10, 2007 12:18:08 GMT -5
PvP in Hall- Merchant has to be auto-hostile on non-clan members. I hate seeing out of pvp enemies shopping in my Hall. They have to leave when killed, but they will always take the time to buy what they need before... - Another idea is to auto-recall people in Shandy when killed in Hall. - My favorite option would be to have a jail in hall... Free portal to the arena?For obvious reasons, a free portal to the area will encourage people to visit the arena more often and practice pvp. Also, it will create more occasions to have noble challenges vs other clan members. Portal to Tyrian DunCan we pay to have one or not? Can we find a compromise? A paying portal (like 10k to be beamed up)? There are a few reasons the merchant is not hostile to outsiders, probably the most important of which " to the victor goes the spoils"Auto recall upon death in hall is a good idea, I think the DM staff should discuss the pros and cons of such a script Portals.............you can have a portal to anywhere you want, just pay for it in your clan hall.
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Post by Imhotep on Jun 10, 2007 17:52:59 GMT -5
PvP in Hall- Merchant has to be auto-hostile on non-clan members. I hate seeing out of pvp enemies shopping in my Hall. They have to leave when killed, but they will always take the time to buy what they need before... - Another idea is to auto-recall people in Shandy when killed in Hall. - My favorite option would be to have a jail in hall... Free portal to the arena?For obvious reasons, a free portal to the area will encourage people to visit the arena more often and practice pvp. Also, it will create more occasions to have noble challenges vs other clan members. Portal to Tyrian DunCan we pay to have one or not? Can we find a compromise? A paying portal (like 10k to be beamed up)? There are a few reasons the merchant is not hostile to outsiders, probably the most important of which " to the victor goes the spoils"Auto recall upon death in hall is a good idea, I think the DM staff should discuss the pros and cons of such a script Portals.............you can have a portal to anywhere you want, just pay for it in your clan hall. I understant. But we have to make sure that ONLY "to the victor goes the spoils."
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Post by The Messiah on Jun 10, 2007 21:52:20 GMT -5
Portals cannot and never have been able to go "anywhere." They are allowed at the start/opening of any distinct area in the module. Now depending on how I/Helm/Tempus feel about Tyrian Dun staying distinct/indistinct from Dwarven Hills etc, a portal would or wouldn't be allowed.
Honestly I don't have an answer right now though!
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Post by Imhotep on Jun 11, 2007 10:00:01 GMT -5
A mini-arena in Hall.
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Amur
Midbie
Posts: 225
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Post by Amur on Jun 11, 2007 15:16:50 GMT -5
Was just told portals now cost 50 million.
Will the existing portals be wiped?, as this would seem a bit unfair on chimaera as they have no Nefthalon port
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