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Post by Tempus on Jan 15, 2010 23:49:32 GMT -5
Found the issue with the Water Elly and corrected for next reset (on my end) Unsure about issues with Feats gained after level 1 not applying. More data is needed (other remorts, other players, etc.) DM accounts should not be able to Remort (no need to).
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Post by bhale187 on Jan 16, 2010 9:25:13 GMT -5
I don't mean a DM, I mean my player acct. Are DMs not supposed to have any remorts?
The pixie feats started working today. Is the pixie supposed to be unable to use any armor or helmet? If that is the case they are going to be awfully weak to be on the ECL 3 scale.
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Post by Ael'Thas on Jan 17, 2010 6:51:50 GMT -5
The Queen Spiders in Goblin Stronghold: The Keep - Subterranean Cave don't give any xp or gold on kill.
[Edit] Same with Goblin Elite in Goblin Stronghold: The Keep
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Post by Ael'Thas on Jan 17, 2010 7:17:25 GMT -5
I just picked up a "Kings Fortune" from the Goblin King... and it gave me a whole 1gp. Wow, those Kings must be rich!
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Post by Tino the magnificent on Jan 17, 2010 12:33:39 GMT -5
same in Bulettes cave, kings fortune is 1gp
also, Orcish Takedown: doesnt' give reward for completing quest, all it does is update ur journal saying u compleeted quest
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Post by Dragon of Spires on Jan 17, 2010 13:27:57 GMT -5
you have to go back and talk to the kenwood captain to finish the quest
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Post by [Karma] on Jan 17, 2010 15:14:36 GMT -5
you have to go back and talk to the kenwood captain to finish the quest Thank you Captain Obvious. Actually, I had the same problem. The solution seems to be that it doesn't complete properly if you have the Boots of Dodging in your inventory. Drop them on the ground before completing or you will get no reward. Sadly once you have "completed" the quest you cannot turn back.
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Post by Tempus on Jan 17, 2010 20:36:35 GMT -5
Good obervations DOS. I will have to check the scripts but you are correct on one thing- You SHOULD NOT get the reward if you've already got the item. This goes for all quests. You shold however, still be able to complete a quest.
Wonder what happened with the goblins? I will check them ASAP.
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Post by [Karma] on Jan 18, 2010 4:25:44 GMT -5
You SHOULD NOT get the reward if you've already got the item. Surely the xp/gp etc should still be available for completing?
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Post by Tempus on Jan 18, 2010 8:29:22 GMT -5
Correct Karma. I should have clarified.. its the item we want to restrict. Though I am having second thoughts about even this as we discuss Remorts....(which strip the journal entries).
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Post by mardok on Jan 18, 2010 11:46:32 GMT -5
The Earth Elemental Remort adds the Discipline all in one go disallowing taking any ranks in discipline till you can put more then 15 in.
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Post by Ael'Thas on Jan 18, 2010 12:13:03 GMT -5
And it is the same with all the other Remorts. It's either that or put a magical bonus (that has a cap, I think it's 20 or something).
It might not be *exactly* what you thought you'd get, but it opens new skill points for you to use on some other skills.
That being said, maybe it wouldn't be a bad idea to change some of the additions to skills into skill focuses. But in the end you'll end up with something similar imo.
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Post by sylvantis on Jan 18, 2010 12:39:18 GMT -5
Magic skill cap = 50
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Post by bhale187 on Jan 18, 2010 14:18:24 GMT -5
The Earth Elemental Remort adds the Discipline all in one go disallowing taking any ranks in discipline till you can put more then 15 in. First, as Silly noted that cap for skills from a magic item is 50. We (DMs) discussed this before, and here's the deal. There are 2 ways you could add the skills. 1-Add it direct to the character (as we did) meaning it saves you some skill pts but does not add to the max acheivable. This allows for you to qualify for feats, or prestige classes that you would not have been able to acheive in some cases without the skills on the character 2-Add the skills as a magical bonus to the skin (which is on a remort as an item, but not visible to the player). This allows for add the skills on top of what ever you spent, but does not allow you to save skills back, and does not open the ability to qualify for feats and Pr Classes. The same thing goes for several of the feats. On the feats it was a no brainer to add it to the character because that allows for access to other feats and classes along with saving a feat. The skills on the other hand was more of a double edged sword. In the end we opted for adding to the character instead of skin to allow accessing more options instead of boosting the total skill acheivable. The one skill most effected by this is the Earth Ellie and it's Discipline. Which, in the end, there is gear coming that will allow you to reach that 50 max. That being the case it seemed logical to add to the character so you get some free skill pts otherwise if you had that E.E. bonus of 25 disc added to the skin, once you got all geared up that EE bonus would be going to waste.
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Post by Pants on Jan 18, 2010 16:42:34 GMT -5
i feel offended and violated.
After you complete the "Orcish Takedown" quest if you talk to the kenwood captain again he will refer to you as "Lord Dethklok5"
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