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Post by Ael'Thas on Jan 5, 2010 7:42:17 GMT -5
the Adult Bulette in bulette cave don't respawn That's a good thing since the shield is just too damn powerful But yeah, I vote we make them respawn, but only drop the shield the first time they die (aka, make the blueprint without a shield and have it respawn, then paint the shield on the mobs by hand. This way when they respawn (from the blueprint of course) they won't have the shield anymore) [Edit] Also, in Stitis Swamp, Swamp Mephits are strong, but when you finally drop them they give NO xp or gold. They seem to be missing their on-death scripts or something
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Post by bhale187 on Jan 5, 2010 8:16:28 GMT -5
the Adult Bulette in bulette cave don't respawn That's a good thing since the shield is just too damn powerful But yeah, I vote we make them respawn, but only drop the shield the first time they die (aka, make the blueprint without a shield and have it respawn, then paint the shield on the mobs by hand. This way when they respawn (from the blueprint of course) they won't have the shield anymore) I would rather see it become a random drop, say 10% of the time. The once per reset thing is too much of a pain, everyone does the mad dash to a few areas just after a reset. I would rather see it set up in a way that a person has to be willing to camp on the creature for awhile in order to get the gear.
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Post by Ael'Thas on Jan 5, 2010 8:19:10 GMT -5
True, that would be an even better option Has greater ruing been changed? I ran into a mimic down in Stoneridge sewers and it cast GR on me... the results were kinda disappointing First off it had a save with a DC of 25, which I was able to make. Then came the damage - 3 points of positive energy. Not really worth it for an epic spell imo Is this a bug or it just happened by chance somehow?
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Post by Ael'Thas on Jan 5, 2010 9:50:09 GMT -5
On Slemr Track, on the eastern side, the east and north-east side transitions aren't working.
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Post by bhale187 on Jan 5, 2010 9:54:17 GMT -5
True, that would be an even better option Has greater ruing been changed? I ran into a mimic down in Stoneridge sewers and it cast GR on me... the results were kinda disappointing First off it had a save with a DC of 25, which I was able to make. Then came the damage - 3 points of positive energy. Not really worth it for an epic spell imo Is this a bug or it just happened by chance somehow? It seems that right now all the spells reverted to the original NwN scripts until I get the spell's redone.
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Post by Ael'Thas on Jan 5, 2010 17:20:08 GMT -5
Yeah, but it shouldn't be only 3 dmg... already found out it was just me, others got their ass handed down to em by a Gruin Anyways, Stoneridge Sinful Brew doesn't do a thing (nor good nor bad)
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Post by Tyr on Jan 5, 2010 17:53:11 GMT -5
The Inn at Stoneridge does not restrict rest. It will use a fire kit if you don't pay the innkeeper.
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Post by NP-Gollands on Jan 7, 2010 10:18:34 GMT -5
The Orge scouts at (Orgeton?) don't have an animation when shooting their bows but the dodge animations are just fine.
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Post by bhale187 on Jan 7, 2010 11:04:14 GMT -5
The Orge scouts at (Orgeton?) don't have an animation when shooting their bows but the dodge animations are just fine. That's hard code, Ogres were not intended to have bows so NwN did not make an animation for it.
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Post by Tyr on Jan 7, 2010 21:50:48 GMT -5
Found new errors.
Horses should be disabled unless only the Paladin's are allowed them. They can summon mount.
Shandy and other towns are set as Full PvP zones. Last I checked we don't allow PvP in towns.
Dwarven Recall Stone in Dis does not spawn on the player.
8 Level XP range is non-existent. Power gaming is possible.
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Post by Pants on Jan 8, 2010 20:37:56 GMT -5
The swamp mephits in sitis domt yeild exp btw
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Post by Tempus on Jan 9, 2010 3:25:03 GMT -5
You guys are silly. Everything seems to be working just fine. I dont know what the trouble is..?
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Post by Ael'Thas on Jan 9, 2010 7:57:30 GMT -5
You guys are silly. Everything seems to be working just fine. I dont know what the trouble is..? *waves hand* These are not the droids you are looking for...
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Post by [Karma] on Jan 9, 2010 18:27:07 GMT -5
If you logout while in the Newbie Dungeon, you will get a report back to Castle as you do not have Recall Stone. However you also no longer have key to dungeon and cannot restart quest, essentially locking you in without aid of another player/dm
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Post by Tony654 on Jan 10, 2010 11:08:42 GMT -5
WWs give more exp than Kenwood. Need more weapon types please.
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