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Post by renegade on Oct 12, 2007 13:36:43 GMT -5
Ok here is the current situation... Is tumble nerfed Is Discipline nerfed PP is too easy ....yaka yaka yaka I suggest a use 'em or lose 'em policy on skills at lvl up. Use those skills on lvl or lose those skills, no stacking! This may well suck big hairy b#lls but it's the best solution I can think off for the big skill debate.
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Post by niphredil on Oct 12, 2007 13:47:41 GMT -5
doesn't address PP at all, those that want to abuse pp will simply make a lvl 40 rogue. PP abusers are likely to have specialized builds anyway with ESFs in the necessary skills anyway. build where the majority of levels are classes without spot as a class skill will be even easier to abuse. with the party xp system, there are no longer any builds that are impossible to level. as far as limiting the skill points, this should do the trick: nwvault.ign.com/View.php?view=Scripts.Detail&id=3077
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Post by niphredil on Oct 12, 2007 13:58:31 GMT -5
the big question about tumble is that the dump bard level is gonna be at lvl 37or higher, and it would be a shame to get there and not be able to do what you planned out with the build. i'm not in an uproar if it IS in fact nerfed, i would just like to know so that i might put the skill points in something else. right now we have CONFLICTING stories which is troublesome and perhaps suggests a bug (ie, why is it nerfed for tony and not tino? bug?).
Also, the UMD nerfing NEEDS to be put in the read me, since it's a MAJOR way that the PW changes the engine.
about discipline, phew, i dodged a bullet there. mara, where did the thread discussing the nerfing of UMD, tumble, and discipline go? did you clean it?
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Post by renegade on Oct 12, 2007 14:55:18 GMT -5
Shouldn't a lvl 40 rogue be able to PP
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Post by niphredil on Oct 12, 2007 15:05:46 GMT -5
Shouldn't a lvl 40 rogue be able to PP i guess i misunderstood your first line about PP being too easy. your system would concievably prevent FTR 38/ROG 2 builds, etc, from pping. you wouldn't have to guess if this person was going to PP you, because you'd know they only had max 5 ranks in PP.
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Post by Helm on Oct 12, 2007 15:52:51 GMT -5
Tumble is limited to Class +3. You can still save Skill points for Discipline or Perform!!!!!
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Post by niphredil on Oct 12, 2007 16:29:38 GMT -5
Tumble is limited to Class +3. You can still save Skill points for Discipline or Perform!!!!! may need to check that one, i took 40 tumble on 2 builds already, and I'm pretty sure Tino has as well. UMD is another story.
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Post by Sun Wukong on Oct 12, 2007 17:21:18 GMT -5
Ok here is the current situation... Is tumble nerfed Is Discipline nerfed PP is too easy ....yaka yaka yaka I suggest a use 'em or lose 'em policy on skills at lvl up. Use those skills on lvl or lose those skills, no stacking! This may well suck big hairy b#lls but it's the best solution I can think off for the big skill debate. I like this idea. From a roleplay standpoint, if you are learning to level up to be a fighter, then you need to pay the penalty (and restrictions) related to skills not affiliated with the Fighter class. From a practical standpoint, it really restricts abuses we find in taking one level of rogue, bard, etc. at level 37+
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Post by sylvantis on Oct 12, 2007 17:27:28 GMT -5
I personally shudder at the thought of use them or lose them.
I hate rolling a level and thus generally save my skill points up to use every few levels rather than each level, cause frankly I'd hate to add +1 to 4-5 skills 10-20 times(which is the average time it takes me to roll max or max -1 hp).
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Post by niphredil on Oct 12, 2007 17:35:32 GMT -5
Ok here is the current situation... Is tumble nerfed Is Discipline nerfed PP is too easy ....yaka yaka yaka I suggest a use 'em or lose 'em policy on skills at lvl up. Use those skills on lvl or lose those skills, no stacking! This may well suck big hairy b#lls but it's the best solution I can think off for the big skill debate. I like this idea. From a roleplay standpoint, if you are learning to level up to be a fighter, then you need to pay the penalty (and restrictions) related to skills not affiliated with the Fighter class. From a practical standpoint, it really restricts abuses we find in taking one level of rogue, bard, etc. at level 37+ for roleplay: say a level 3 months in real time. in 3 months of training as a fighter, your rogue skills are completely neglected? you don't move silently or tumble for those 3 months? i doubt it.
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Post by Tony654 on Oct 12, 2007 19:00:51 GMT -5
I like to save 'em, sometimes I don't even start to use 'em until I hit 37th level+.
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Post by niphredil on Oct 16, 2007 9:26:09 GMT -5
Tumble is limited to Class +3. You can still save Skill points for Discipline or Perform!!!!! this is incorrect, please address it. tumble IS NOT limited to class +3 for certain builds. are you saying tumble is limited for bards and not rogues? please break down your response for classes.
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Post by Tino the magnificent on Oct 17, 2007 4:25:42 GMT -5
okay, here is what i think from a long time D&D player.
the skill points and feats should be taken when the lvl is achieved. there is no stacking and now saving of those skill points. in a standard D&D setting it takes quite a while to lvl a char and the feats and skill points r meant to be taken when u achieve that lvl.
so, i stand w/ the use or lose idea.....is a great idea from a D&D players perspective.
from my own greed perspective i hate it but from a tru role player, it is a great idea....Tino
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Post by loignar on Oct 17, 2007 10:44:22 GMT -5
I can see the merits of a use'em or lose'em system, but only if the other restrictions are dropped, i.e. no more rogue Lvl+3 max UMD.
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Post by Ael'Thas on Oct 17, 2007 11:53:28 GMT -5
Erm, Thanos... if you use the "use'em or lose'em" system the max in ANY skill you'll be able to get is lvl in classes that have it as a class skill + 3 (if you take a class with the skill as a class skill at level 1)...
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