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Post by mardok on Feb 4, 2010 10:32:35 GMT -5
Feedback for the big run.
I somewhat agree with Lenny, but here's some other things to consider. Its great we had 10 people on the run, and its great that its going to be more often; but what about 3 months down the line when people have lvl 40 remorts with boss gear. The run was easy. Cakewalk almost. We were mostly around lvl 30 non remorts and only like 3 people died. The old Malforim would have eaten us for breakfast and spit us out. He needs to do more damage, better spells or abilities or something. His hit points and armor class were about right it took us a while to bring him down. But that also might be that we kept casting heal on him as if he was an undead was that healing him? Does he have undead immunities? I don't think you should tell us, but you should consider it. Will harm damage him instead? If we were healing him, and keeping his hp high, then that was pathetically easy, and it will take no time before we figure that out and pass the word around. The party should be almost decimated in a run of middle grade alts with middle grade gear. Hes a major boss, he should be major hard.
That being said I feel each boss should have a weakness that can be found that can make the run easier. But that weakness needs to be almost unattainable. I am not so much in favor of a ton of immunities on bosses as monstrous saves. Like put his saves and SR on spells so high that only a lvl 35-40 caster could beat them. Any caster that would multi-class would have no chance in effecting him. Maybe they are. I did not see any spells getting to him, but once again we were middle grade alts, in middle grade gear.
The gear looked good, except the axe. I would rather use the goblin king great sword, then that axe. I thought that all boss weapons were to be +10. And keen would have been nice to see on the axe as well. Put some negs to int, wis or cha, on it if you like, but it should be better for a boss weapon.
2 cents.
Mardok
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Post by bhale187 on Feb 4, 2010 11:09:41 GMT -5
Feedback for the big run. I somewhat agree with Lenny, but here's some other things to consider. Its great we had 10 people on the run, and its great that its going to be more often; but what about 3 months down the line when people have lvl 40 remorts with boss gear. The run was easy. Cakewalk almost. We were mostly around lvl 30 non remorts and only like 3 people died. The old Malforim would have eaten us for breakfast and spit us out. He needs to do more damage, better spells or abilities or something. His hit points and armor class were about right it took us a while to bring him down. But that also might be that we kept casting heal on him as if he was an undead was that healing him? Does he have undead immunities? I don't think you should tell us, but you should consider it. Will harm damage him instead? If we were healing him, and keeping his hp high, then that was pathetically easy, and it will take no time before we figure that out and pass the word around. The party should be almost decimated in a run of middle grade alts with middle grade gear. Hes a major boss, he should be major hard. That being said I feel each boss should have a weakness that can be found that can make the run easier. But that weakness needs to be almost unattainable. I am not so much in favor of a ton of immunities on bosses as monstrous saves. Like put his saves and SR on spells so high that only a lvl 35-40 caster could beat them. Any caster that would multi-class would have no chance in effecting him. Maybe they are. I did not see any spells getting to him, but once again we were middle grade alts, in middle grade gear. The gear looked good, except the axe. I would rather use the goblin king great sword, then that axe. I thought that all boss weapons were to be +10. And keen would have been nice to see on the axe as well. Put some negs to int, wis or cha, on it if you like, but it should be better for a boss weapon. 2 cents. Mardok The bosses will need some testing, but in basic terms the items they drop have stregnth based on the difficulty of the boss. Prewipe they did not all have +10, in fact that was a rarity to have +10 unless it was elder gear. As for the axe, I don't know what the stats ended up as, but I think I submited it as +8EB, 2d12 neg dmg, and on hit blind. Personally I would much rather have 8 EB over 10 AB, and on hit blind is awesome for PvP. I do appreciate the comments, and hope you all keep them coming, this is all part of the process of changing things like the bosses. If something is too hard or too easy we need to know to make adjustments.
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Post by mardok on Feb 4, 2010 11:28:26 GMT -5
I thought I heard that there was going to be gear standardization, but I probably heard wrong.
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Post by Tempus on Feb 4, 2010 13:04:50 GMT -5
You heard correct Mardok. There is a formula that we are following currently to see how it pans out.
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Post by Kyna on Feb 4, 2010 21:25:13 GMT -5
This was my first run, in a very long time...... I probably won't have as much insight as the rest, but here goes.... I was very surprised at the fact that I was only lvl 29.... and only used 1 heal during the whole thing. I may have better gear and a better build than I thought.. but lets be realistic... what are the odds I received more damage getting there, than the boss did to me. He also seemed to die much faster than I anticipated. The whole thing didn't take very long - but was that because we had so many people? I had fun.... my only real suggestion? Is that if you set up a meeting place to start (ie.. stoneridge) we should automatically have a meeting place for after... the arena worked well. We almost spent more time waiting for someone to make a decision about where to go. I also think... it might be a good idea, to have a run leader....They would give a little instruction to the group.... and if that person says stay back... well,,, then the rest of us know to stay back. Something that fits in with the Role Playing aspect of the game. anyway... just a few thoughts.....
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Post by Tempus on Feb 5, 2010 14:58:06 GMT -5
Excellent observations and feedback.
Kyna- you are correct about meeting places afterwards and a run leader. These roles are typcially filled by the party that is going while the DM only conveys the initial meeting place and guidelines of the run.
.. Sir Belad stepped forth and a loud sharp CLANG sharply clashed the broadside of this sword against his shield, fixing the party's attention on himself. Zimo, you take left flank while Christopher takes right. The strongest of us, myeslf and Lord Bruno will take center stage and draw the mighty beasts attention. The rest of you take rear and let nothing pass you and remain alive. I will collect the fallen. Lets meet at the Pig and Pixie when the days through. Mow look alive mates- DO YOU ALL WANT TO LIVE FOREVER!?! Raaarrrgggghhh.... *charges into the fray
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Post by Tony654 on Feb 5, 2010 17:57:01 GMT -5
My observations of the boss run: It was a bit easy, I think it was more because Tempus didn't want to pummel us on the first run than it being the group's uber power (although several members of Kindred were present, that in itself would boost the uberness of any party). The difficulty level will be adjusted accordingly during future runs, of that I'm sure. Mardok, be careful what you wish for. If they are any more difficult Chimaera won't complete a boss run any time soon. The gear seemed weak...the great axe fell from greatness and the boots took a walk. That, too, will hopefully be adjusted in the future. I want my mask the way it was! I think I can speak for the group when I say it was a good time.
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Post by Tempus on Feb 6, 2010 6:53:06 GMT -5
Noted Tony.
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Post by mardok on Feb 9, 2010 11:40:58 GMT -5
Tony, you underestimate the skills of Chimera. What we lack in brute strength we often make up for in skill and strategy. Just before the wipe we were taking out bosses so quickly because of planning and strategy that I am sure they are taking it into consideration in rebuilding the bosses.
Tyr can vouch that with only a few lvl 40's we walked away with hardly a scratch.
Mardok
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Post by Silence on Feb 9, 2010 20:13:06 GMT -5
FINE!!! Have 2 big Boss runs while I am in Australia without internet......see if I care.......
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Post by Tony654 on Feb 10, 2010 11:33:11 GMT -5
Speaking of big runs, when is the next one scheduled?
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Post by mardok on Feb 10, 2010 16:25:48 GMT -5
Can we do one staurday?
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Post by bhale187 on Feb 10, 2010 20:18:02 GMT -5
Yes, I can run a Boss on Saturday. I can't tell you a time exactly but I would guess sometime around noon Central Time. Decide which boss you want so I can have it preped and ready to go. Remember we can only do bosses that currently have their areas in place. Malforean, Stygis, or Lord Grathulus.
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Jacko
Lowbie
Player Council Member
Posts: 37
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Post by Jacko on Feb 11, 2010 9:01:46 GMT -5
Central Time is GMT-6 right. need to know so i can participate the boss run and don't miss it
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Post by bhale187 on Feb 11, 2010 10:09:12 GMT -5
Yes, right now Central time is GMT -6
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